Session 3 journal
Even as I write this, I can feel toxins, both supernatural and natural, trying to course through my veins. It has been a relatively short time since we started journeying deeper into this castle. Yet already we have encountered ethereal marauders, gnome alchemists, a defiling spiritual force, and a massive cloud of poison. Fortunately, I think we’re rid of the ethereal marauders, but I doubt we’ve seen the last of the gnomes or the poison.
I get ahead of myself. After resting and preparing new armor, we sent our scout ahead to brave the darkness. At first, things were fairly quiet. We discovered some ashes and the remains of some poor souls, but that was it. However, as we traveled deeper, the halfling narrowly avoided a trap and a group of ethereal marauders was upon us. Just as we brought ourselves to bear against them, they disappeared and a new set showed up. Truly, the fantastical is commonplace here. They continued their guerrilla warfare against us as we explored. We found some alchemical plants, and harvested them. We then continued past a defiled altar and found a shaft down into the depths of the castle. Hec’torin was confident he could safely explore, but Vrex was quite… insistent that we continue exploring. We did not fully explore, but what we did explore was cursed. I am certain of it.
We then continued down into the next area. Here we found gnomes working on their craft. But Heylan was having none of that. Throwing caution to the wind, he grabbed the first gnome he could get his hands on and tossed the poor sap into an alchemy kit. This created the poisonous cloud, and after ensuring that the gnomes in the room were taken care of, we beat a hasty retreat to the floor above. Now we sit here, some of us in better condition than others, but none of us unharmed.